﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Dracham.MapEditor.Textures;
using Dracham.MapEditor.Maps;

namespace Dracham.MapEditor.Singleton
{
    public class DrachamMapEditor
    {
        public static TextureManager TextureManager { get; set; }
        public static ZoneManager ZoneManager { get; set; }
    }
}
